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AI Insights · Timothy · October 2021

Top 5 3D Anime Games Performance in Australia Q3 2021

A look at the performance of the top 5 3D anime games on a unified platform in Australia during the third quarter of 2021, featuring trends in weekly downloads, revenue, and active users.

Top 5 3D Anime Games Performance in Australia Q3 2021

During the third quarter of 2021, the top 5 3D anime games on a unified platform in Australia showcased diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. saw fluctuating weekly revenue, peaking at approximately $617K in the week of August 30, while the lowest revenue was around $152K in mid-July. Weekly downloads varied between 6.3K and 10K, with the highest downloads recorded in mid-July. The game maintained a robust user base, with active users ranging from 64.3K to 75.3K, peaking in late July and early September.

Shining Nikki-Fashion Makeover by Paper Games experienced an initial spike in downloads, reaching nearly 13K in the week of July 12, followed by a significant decline to around 1K by late September. Weekly revenue also showed a rising trend, with the highest revenue being $17.1K in late July and $15.1K at the end of September. Weekly active users reached a peak of 10.4K in mid-July before stabilizing around 4.3K to 6.1K towards the end of the quarter.

MHA: The Strongest Hero from Crunchyroll Games, LLC, observed a steady decline in both downloads and active users. Weekly downloads dropped from 9K in late June to around 1K by the end of September. Active users followed a similar trend, decreasing from 13.7K to approximately 4.2K over the same period. Revenue peaked at $39.2K in late June and gradually declined to $8.1K by late September.

Punishing: Gray Raven by KURO TECHNOLOGY (HONG KONG) CO., LIMITED, saw a significant spike in downloads during its release week in mid-July, with 12.3K downloads, before dropping to around 385 by the end of September. The highest weekly revenue was $40.6K in early August, while active users peaked at 8K in mid-July and gradually decreased to around 1.9K by the end of the quarter.

NieR Re[in]carnation from SQUARE ENIX showed a mixed trend. Weekly downloads started strong at 7.5K in late July but fell sharply to 234 by late September. Revenue peaked at $19.2K in early August and gradually declined to around $5.1K by the end of September. Active users also saw a peak of 4.5K in early August, dropping to 526 by the end of the quarter.

These insights are derived from Sensor Tower, where more detailed analytics can be accessed for further understanding of the market trends.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021